Great Group Games:
175 Boredom-Busting, Zero-Prep Team Builders for All Ages.
Whether it’s the kick-off of an event, a 20-minute gap between functions, or an all-day or multiday retreat, this sourcebook suggests a wide array of solutions for keeping young people upbeat, engaged, and unified. Offering icebreakers, “straight-up” games, and reflection activities, the book provides instructions for staging meaningful, fun interactions that encourage participants to think. Games are organized in sections identifying various stages of group-building, ranging from establishing foundational relationships and building upon them to transitions and celebrations. Among the games included are: Change Over—turn a tarp completely over while always remaining on the tarp; Common Ground—Which team has the most in common?; and You’re a Star—team members guess whose celebrity name is on their backs. Details on timing and supplies are also featured for each activity. w
Rick Jackson, co-director, Center for Courage & Renewal
Wendy Acosta, Acosta and Associates Inc.
Karl Rohnke, author of Quicksilver, Silver Bullets, and A Small Book About Large Group Games